<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-958633402686709972</id><updated>2011-04-21T17:22:19.171-07:00</updated><title type='text'>2D gaming</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://2dgaming.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://2dgaming.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>James Reynolds</name><uri>http://www.blogger.com/profile/12292949043632049619</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>11</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-958633402686709972.post-3681599954198345557</id><published>2008-03-22T11:01:00.000-07:00</published><updated>2008-03-22T11:55:48.173-07:00</updated><title type='text'>Wafaa Bilal, etc.</title><content type='html'>At first I didn't think that Mr. Bilal was very compelling.  At first glance, his game doesn't seem very well thought out, and gives the impression that he simply went for the shock value of publicly releasing a game that put the player in the role of a terrorist.  If the game had just been that, like I assume the version he hacked was, then I would not have been impressed at all.  However, once I understood the twist he put on the game, I began to think that it was actually a very well thought-out project.  I think that my immediate reaction reflected the response of the protesters who came on behalf of the Troy Department of Public Works.  Most of them didn't know much about the game, and jumped to conclusions about it as a brash statement against the U.S. rather than a potential educational tool that came from perhaps the most informed source possible.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/958633402686709972-3681599954198345557?l=2dgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2dgaming.blogspot.com/feeds/3681599954198345557/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=958633402686709972&amp;postID=3681599954198345557' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/3681599954198345557'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/3681599954198345557'/><link rel='alternate' type='text/html' href='http://2dgaming.blogspot.com/2008/03/wafaa-bilal-etc.html' title='Wafaa Bilal, etc.'/><author><name>James Reynolds</name><uri>http://www.blogger.com/profile/12292949043632049619</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-958633402686709972.post-6499898026093476134</id><published>2008-03-02T22:16:00.000-08:00</published><updated>2008-03-02T22:19:36.425-08:00</updated><title type='text'>robots!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_fZSkH4jesTI/R8uYcmQyw7I/AAAAAAAAABM/Cqhn4eguS-I/s1600-h/Picture+3.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp1.blogger.com/_fZSkH4jesTI/R8uYcmQyw7I/AAAAAAAAABM/Cqhn4eguS-I/s320/Picture+3.png" alt="" id="BLOGGER_PHOTO_ID_5173396214039888818" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I have finally gotten the enemies to spawn.  Perhaps my goal is in reach after all.  I still need to work on collision detection and making the robots explode, then loading screens.  I have a lot to do, but my hope has been restored.. at least to some extent.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/958633402686709972-6499898026093476134?l=2dgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2dgaming.blogspot.com/feeds/6499898026093476134/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=958633402686709972&amp;postID=6499898026093476134' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/6499898026093476134'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/6499898026093476134'/><link rel='alternate' type='text/html' href='http://2dgaming.blogspot.com/2008/03/robots.html' title='robots!'/><author><name>James Reynolds</name><uri>http://www.blogger.com/profile/12292949043632049619</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_fZSkH4jesTI/R8uYcmQyw7I/AAAAAAAAABM/Cqhn4eguS-I/s72-c/Picture+3.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-958633402686709972.post-3389621237671215611</id><published>2008-03-02T16:30:00.001-08:00</published><updated>2008-03-02T16:33:47.731-08:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_fZSkH4jesTI/R8tHXWQyw6I/AAAAAAAAABE/sVwvzOmljLk/s1600-h/Picture+1.png"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp0.blogger.com/_fZSkH4jesTI/R8tHXWQyw6I/AAAAAAAAABE/sVwvzOmljLk/s320/Picture+1.png" alt="" id="BLOGGER_PHOTO_ID_5173307063403725730" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Having problems getting everything working together.  I wish I could have run into this problem much earlier so that I would have plenty of time to figure it out.  Anyway, here is a still what the game will essentially look like.. minus a few important details.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/958633402686709972-3389621237671215611?l=2dgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2dgaming.blogspot.com/feeds/3389621237671215611/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=958633402686709972&amp;postID=3389621237671215611' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/3389621237671215611'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/3389621237671215611'/><link rel='alternate' type='text/html' href='http://2dgaming.blogspot.com/2008/03/having-problems-getting-everything.html' title=''/><author><name>James Reynolds</name><uri>http://www.blogger.com/profile/12292949043632049619</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_fZSkH4jesTI/R8tHXWQyw6I/AAAAAAAAABE/sVwvzOmljLk/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-958633402686709972.post-6375696646967569113</id><published>2008-03-01T21:33:00.000-08:00</published><updated>2008-03-01T21:38:59.954-08:00</updated><title type='text'>Update</title><content type='html'>Well, its been a while, and a lot has happened since I last posted.  I have developed the idea behind my game, and have made significant progress in its creation. Unfortunately, there is still a lot of work that needs to get done.  I have expanded my character sprite sheet to include a lot of poses that were not originally included.  I have made a fully functional flash file where you can control the main character, making him run, crouch, jump and kick.  Next, I have to create the environment and the enemies.  It that proves too difficult, I'll have to re-work this a little bit.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/958633402686709972-6375696646967569113?l=2dgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2dgaming.blogspot.com/feeds/6375696646967569113/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=958633402686709972&amp;postID=6375696646967569113' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/6375696646967569113'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/6375696646967569113'/><link rel='alternate' type='text/html' href='http://2dgaming.blogspot.com/2008/03/update.html' title='Update'/><author><name>James Reynolds</name><uri>http://www.blogger.com/profile/12292949043632049619</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-958633402686709972.post-8845528108367671717</id><published>2008-02-11T20:21:00.000-08:00</published><updated>2008-02-11T20:27:04.496-08:00</updated><title type='text'>Week 4</title><content type='html'>This week has been less frustrating that last, but it has still had its share of issues.  For the exercises, I was really only successful when I stayed very close to the original code from the examples.  I spent a good deal of time trying to customize the code and make it into something more original, but every time I tried to incorporate my additions, they either didn't work or they made it so that the entire thing didn't work.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/958633402686709972-8845528108367671717?l=2dgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2dgaming.blogspot.com/feeds/8845528108367671717/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=958633402686709972&amp;postID=8845528108367671717' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/8845528108367671717'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/8845528108367671717'/><link rel='alternate' type='text/html' href='http://2dgaming.blogspot.com/2008/02/week-4.html' title='Week 4'/><author><name>James Reynolds</name><uri>http://www.blogger.com/profile/12292949043632049619</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-958633402686709972.post-702435759006657601</id><published>2008-02-04T22:42:00.000-08:00</published><updated>2008-02-04T22:52:43.899-08:00</updated><title type='text'>project 2</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_fZSkH4jesTI/R6gHT-bnKoI/AAAAAAAAAA8/sZh6Gf_8BDs/s1600-h/crouch.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp0.blogger.com/_fZSkH4jesTI/R6gHT-bnKoI/AAAAAAAAAA8/sZh6Gf_8BDs/s320/crouch.jpg" alt="" id="BLOGGER_PHOTO_ID_5163385012537993858" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_fZSkH4jesTI/R6gG7ebnKnI/AAAAAAAAAA0/Kq8ACEXr0Q8/s1600-h/duck.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_fZSkH4jesTI/R6gG7ebnKnI/AAAAAAAAAA0/Kq8ACEXr0Q8/s320/duck.jpg" alt="" id="BLOGGER_PHOTO_ID_5163384591631198834" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_fZSkH4jesTI/R6gGo-bnKmI/AAAAAAAAAAs/C7RlMdMrko0/s1600-h/stand1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp0.blogger.com/_fZSkH4jesTI/R6gGo-bnKmI/AAAAAAAAAAs/C7RlMdMrko0/s320/stand1.jpg" alt="" id="BLOGGER_PHOTO_ID_5163384273803618914" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I will be submitting my work over the server, but here are some stills of what I have so far.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/958633402686709972-702435759006657601?l=2dgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2dgaming.blogspot.com/feeds/702435759006657601/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=958633402686709972&amp;postID=702435759006657601' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/702435759006657601'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/702435759006657601'/><link rel='alternate' type='text/html' href='http://2dgaming.blogspot.com/2008/02/project-2.html' title='project 2'/><author><name>James Reynolds</name><uri>http://www.blogger.com/profile/12292949043632049619</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_fZSkH4jesTI/R6gHT-bnKoI/AAAAAAAAAA8/sZh6Gf_8BDs/s72-c/crouch.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-958633402686709972.post-4050349642989843714</id><published>2008-02-04T18:13:00.000-08:00</published><updated>2008-02-04T18:20:30.525-08:00</updated><title type='text'>Progress</title><content type='html'>This week has not been as productive as I might have hoped.  My character sprite sheet is becoming more extensive, but I am still not entirely sure where I am going with this game.  I have more of a general feel of what I want it to be like rather than a solid idea of what I want the end result to be.  I have decided to stay with the run cycle that I made at the end of last week, because I like the look of each of the poses so much.  I have tried to create more poses, to make it smoother-looking, but they always end up taking away from the sharpness of my old run cycle.  Oh well.  I need to start focusing on other things like crouching and jumping.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/958633402686709972-4050349642989843714?l=2dgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2dgaming.blogspot.com/feeds/4050349642989843714/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=958633402686709972&amp;postID=4050349642989843714' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/4050349642989843714'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/4050349642989843714'/><link rel='alternate' type='text/html' href='http://2dgaming.blogspot.com/2008/02/progress.html' title='Progress'/><author><name>James Reynolds</name><uri>http://www.blogger.com/profile/12292949043632049619</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-958633402686709972.post-4159678212349847827</id><published>2008-01-28T22:32:00.001-08:00</published><updated>2008-01-28T22:35:03.653-08:00</updated><title type='text'>Exersice One part 1</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_fZSkH4jesTI/R57JDebnKlI/AAAAAAAAAAk/xTHUT2MYavA/s1600-h/snow_megaphone.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_fZSkH4jesTI/R57JDebnKlI/AAAAAAAAAAk/xTHUT2MYavA/s320/snow_megaphone.jpg" alt="" id="BLOGGER_PHOTO_ID_5160783284558834258" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_fZSkH4jesTI/R57IyObnKkI/AAAAAAAAAAc/cXEPyBOpwjY/s1600-h/tonysnow_vector.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://bp3.blogger.com/_fZSkH4jesTI/R57IyObnKkI/AAAAAAAAAAc/cXEPyBOpwjY/s320/tonysnow_vector.jpg" alt="" id="BLOGGER_PHOTO_ID_5160782988206090818" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_fZSkH4jesTI/R57ItebnKjI/AAAAAAAAAAU/dnCMlZywp48/s1600-h/megaphone_vector.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp0.blogger.com/_fZSkH4jesTI/R57ItebnKjI/AAAAAAAAAAU/dnCMlZywp48/s320/megaphone_vector.jpg" alt="" id="BLOGGER_PHOTO_ID_5160782906601712178" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/958633402686709972-4159678212349847827?l=2dgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2dgaming.blogspot.com/feeds/4159678212349847827/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=958633402686709972&amp;postID=4159678212349847827' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/4159678212349847827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/4159678212349847827'/><link rel='alternate' type='text/html' href='http://2dgaming.blogspot.com/2008/01/exersice-one-part-1.html' title='Exersice One part 1'/><author><name>James Reynolds</name><uri>http://www.blogger.com/profile/12292949043632049619</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_fZSkH4jesTI/R57JDebnKlI/AAAAAAAAAAk/xTHUT2MYavA/s72-c/snow_megaphone.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-958633402686709972.post-3494051134124274678</id><published>2008-01-28T22:22:00.001-08:00</published><updated>2008-01-28T22:32:17.811-08:00</updated><title type='text'>Exercise One part 2</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_fZSkH4jesTI/R57G0ObnKiI/AAAAAAAAAAM/HwiGK1wZHV0/s1600-h/sprite_sheet.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_fZSkH4jesTI/R57G0ObnKiI/AAAAAAAAAAM/HwiGK1wZHV0/s320/sprite_sheet.jpg" alt="" id="BLOGGER_PHOTO_ID_5160780823542573602" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/958633402686709972-3494051134124274678?l=2dgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2dgaming.blogspot.com/feeds/3494051134124274678/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=958633402686709972&amp;postID=3494051134124274678' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/3494051134124274678'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/3494051134124274678'/><link rel='alternate' type='text/html' href='http://2dgaming.blogspot.com/2008/01/exercise-one.html' title='Exercise One part 2'/><author><name>James Reynolds</name><uri>http://www.blogger.com/profile/12292949043632049619</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_fZSkH4jesTI/R57G0ObnKiI/AAAAAAAAAAM/HwiGK1wZHV0/s72-c/sprite_sheet.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-958633402686709972.post-495026200600155526</id><published>2008-01-28T21:56:00.001-08:00</published><updated>2008-01-28T22:21:26.022-08:00</updated><title type='text'>Games I've seen</title><content type='html'>I have been spending time researching online games.  This is pretty enjoyable homework.  I have been playing mostly adventure games, but some puzzle games have kept me captivated for long stretches at a time.  It almost makes me feel guilty.  For instance, today I played a game called "bloxorz" that honestly kept me occupied for 45 minutes.  But I don't think we are making puzzle games, and even if we were, I don't feel like I would be able to make a very good one.  I think I am planning on making an adventure game.  So far I know it will involve running, jumping, and maybe fighting.  I have been influenced by a game called "extreme pamplona" where you run away from different opponents depending on what country you visit.  Something simple, but entertaining seems to be the way to go.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/958633402686709972-495026200600155526?l=2dgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2dgaming.blogspot.com/feeds/495026200600155526/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=958633402686709972&amp;postID=495026200600155526' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/495026200600155526'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/495026200600155526'/><link rel='alternate' type='text/html' href='http://2dgaming.blogspot.com/2008/01/games-ive-seen.html' title='Games I&apos;ve seen'/><author><name>James Reynolds</name><uri>http://www.blogger.com/profile/12292949043632049619</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-958633402686709972.post-1009105387216552083</id><published>2008-01-28T19:03:00.000-08:00</published><updated>2008-01-28T21:54:34.161-08:00</updated><title type='text'>Demystified</title><content type='html'>I found this article very informative.  There were lots of good terms, some I knew and some I didn't.  I'm not really sure what else to say.  The reading was not particularly interesting.  That being said, I suppose it did give me the vocabulary necessary to take this class and to pursue this field.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/958633402686709972-1009105387216552083?l=2dgaming.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://2dgaming.blogspot.com/feeds/1009105387216552083/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=958633402686709972&amp;postID=1009105387216552083' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/1009105387216552083'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/958633402686709972/posts/default/1009105387216552083'/><link rel='alternate' type='text/html' href='http://2dgaming.blogspot.com/2008/01/demystified.html' title='Demystified'/><author><name>James Reynolds</name><uri>http://www.blogger.com/profile/12292949043632049619</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
